Fixes to Threshold and UI + syncshell

This commit is contained in:
defnotken
2025-09-11 18:09:39 -05:00
parent abe28e931c
commit b62a9588d6
2 changed files with 5 additions and 4 deletions

View File

@@ -431,10 +431,11 @@ public class CompactUi : WindowMediatorSubscriberBase
if (groupedfiles != null)
{
//Checking of VRAM threshhold
var actualVramUsage = groupedfiles.SingleOrDefault(v => string.Equals(v.Key, "tex", StringComparison.Ordinal)).Sum(f => f.OriginalSize);
var texGroup = groupedfiles.SingleOrDefault(v => string.Equals(v.Key, "tex", StringComparison.Ordinal));
var actualVramUsage = texGroup != null ? texGroup.Sum(f => f.OriginalSize) : 0L;
var isOverVRAMUsage = _playerPerformanceConfig.Current.VRAMSizeWarningThresholdMiB * 1024 * 1024 < actualVramUsage;
if (isOverTriHold || isOverVRAMUsage)
if ((isOverTriHold || isOverVRAMUsage) && _playerPerformanceConfig.Current.WarnOnExceedingThresholds)
{
ImGui.SameLine();
_uiSharedService.IconText(FontAwesomeIcon.ExclamationTriangle, UIColors.Get("LightlessYellow"));