Added filter option to hide syncshells in main ui/all syncshells
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@@ -927,6 +927,7 @@ public class SettingsUi : WindowMediatorSubscriberBase
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var preferNotesInsteadOfName = _configService.Current.PreferNotesOverNamesForVisible;
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var useFocusTarget = _configService.Current.UseFocusTarget;
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var groupUpSyncshells = _configService.Current.GroupUpSyncshells;
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var groupedSyncshells = _configService.Current.ShowGroupedSyncshellsInAll;
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var groupInVisible = _configService.Current.ShowSyncshellUsersInVisible;
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var syncshellOfflineSeparate = _configService.Current.ShowSyncshellOfflineUsersSeparately;
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@@ -1144,6 +1145,14 @@ public class SettingsUi : WindowMediatorSubscriberBase
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}
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_uiShared.DrawHelpText("This will group up all Syncshells in a special 'All Syncshells' folder in the main UI.");
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if (ImGui.Checkbox("Show grouped syncshells in main screen/all syncshells", ref groupedSyncshells))
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{
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_configService.Current.ShowGroupedSyncshellsInAll = groupedSyncshells;
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_configService.Save();
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Mediator.Publish(new RefreshUiMessage());
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}
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_uiShared.DrawHelpText("This will show grouped syncshells in main screen or group 'All Syncshells'.");
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if (ImGui.Checkbox("Show player name for visible players", ref showNameInsteadOfNotes))
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{
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_configService.Current.ShowCharacterNameInsteadOfNotesForVisible = showNameInsteadOfNotes;
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