highly experimental runtime model decimation + file cache adjustment to clean up processed file copies

This commit is contained in:
2026-01-02 09:54:34 +09:00
parent 44bb53023e
commit aeed8503c2
46 changed files with 9990 additions and 84 deletions

View File

@@ -40,6 +40,7 @@ using System.Reflection;
using OtterTex;
using LightlessSync.Services.LightFinder;
using LightlessSync.Services.PairProcessing;
using LightlessSync.Services.ModelDecimation;
using LightlessSync.UI.Models;
namespace LightlessSync;
@@ -126,6 +127,7 @@ public sealed class Plugin : IDalamudPlugin
services.AddSingleton<LightlessProfileManager>();
services.AddSingleton<TextureCompressionService>();
services.AddSingleton<TextureDownscaleService>();
services.AddSingleton<ModelDecimationService>();
services.AddSingleton<GameObjectHandlerFactory>();
services.AddSingleton<FileDownloadManagerFactory>();
services.AddSingleton<PairProcessingLimiter>();