highly experimental runtime model decimation + file cache adjustment to clean up processed file copies
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@@ -69,6 +69,7 @@ public class Pair
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public string? PlayerName => TryGetHandler()?.PlayerName ?? UserPair.User.AliasOrUID;
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public long LastAppliedDataBytes => TryGetHandler()?.LastAppliedDataBytes ?? -1;
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public long LastAppliedDataTris => TryGetHandler()?.LastAppliedDataTris ?? -1;
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public long LastAppliedApproximateEffectiveTris => TryGetHandler()?.LastAppliedApproximateEffectiveTris ?? -1;
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public long LastAppliedApproximateVRAMBytes => TryGetHandler()?.LastAppliedApproximateVRAMBytes ?? -1;
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public long LastAppliedApproximateEffectiveVRAMBytes => TryGetHandler()?.LastAppliedApproximateEffectiveVRAMBytes ?? -1;
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public string Ident => TryGetHandler()?.Ident ?? TryGetConnection()?.Ident ?? string.Empty;
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