Merge branch '1.11.6' into syncshell_folder

This commit is contained in:
2025-09-09 23:31:28 +02:00
29 changed files with 670 additions and 424 deletions

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@@ -138,9 +138,9 @@ public sealed class Plugin : IDalamudPlugin
collection.AddSingleton((s) => new DalamudUtilService(s.GetRequiredService<ILogger<DalamudUtilService>>(),
clientState, objectTable, framework, gameGui, condition, gameData, targetManager, gameConfig,
s.GetRequiredService<BlockedCharacterHandler>(), s.GetRequiredService<LightlessMediator>(), s.GetRequiredService<PerformanceCollectorService>(),
s.GetRequiredService<LightlessConfigService>()));
s.GetRequiredService<LightlessConfigService>(), s.GetRequiredService<PlayerPerformanceConfigService>()));
collection.AddSingleton((s) => new DtrEntry(s.GetRequiredService<ILogger<DtrEntry>>(), dtrBar, s.GetRequiredService<LightlessConfigService>(),
s.GetRequiredService<LightlessMediator>(), s.GetRequiredService<PairManager>(), s.GetRequiredService<ApiController>()));
s.GetRequiredService<LightlessMediator>(), s.GetRequiredService<PairManager>(), s.GetRequiredService<ApiController>(), s.GetRequiredService<ServerConfigurationManager>()));
collection.AddSingleton(s => new PairManager(s.GetRequiredService<ILogger<PairManager>>(), s.GetRequiredService<PairFactory>(),
s.GetRequiredService<LightlessConfigService>(), s.GetRequiredService<LightlessMediator>(), contextMenu));
collection.AddSingleton<RedrawManager>();