lightfinder!
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171
LightlessSync/Utils/SeStringUtils.cs
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171
LightlessSync/Utils/SeStringUtils.cs
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using Dalamud.Bindings.ImGui;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Interface;
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using Dalamud.Interface.ImGuiSeStringRenderer;
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using Dalamud.Interface.Utility;
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using System.Numerics;
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namespace LightlessSync.Utils;
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public static class SeStringUtils
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{
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public static SeString BuildFormattedPlayerName(string text, Vector4? textColor, Vector4? glowColor)
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{
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var b = new SeStringBuilder();
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if (glowColor is Vector4 glow)
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b.Add(new GlowPayload(glow));
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if (textColor is Vector4 color)
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b.Add(new ColorPayload(color));
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b.AddText(text ?? string.Empty);
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if (textColor is not null)
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b.Add(new ColorEndPayload());
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if (glowColor is not null)
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b.Add(new GlowEndPayload());
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return b.Build();
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}
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public static SeString BuildPlain(string text)
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{
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var b = new SeStringBuilder();
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b.AddText(text ?? string.Empty);
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return b.Build();
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}
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public static void RenderSeString(SeString seString, Vector2 position, ImFontPtr? font = null, ImDrawListPtr? drawList = null)
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{
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drawList ??= ImGui.GetWindowDrawList();
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var drawParams = new SeStringDrawParams
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{
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Font = font ?? UiBuilder.MonoFont,
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Color = 0xFFFFFFFF,
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WrapWidth = float.MaxValue,
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TargetDrawList = drawList
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};
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ImGui.SetCursorScreenPos(position);
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ImGuiHelpers.SeStringWrapped(seString.Encode(), drawParams);
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}
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public static Vector2 RenderSeStringWithHitbox(SeString seString, Vector2 position, ImFontPtr? font = null)
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{
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var drawList = ImGui.GetWindowDrawList();
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var drawParams = new SeStringDrawParams
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{
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Font = font ?? UiBuilder.MonoFont,
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Color = 0xFFFFFFFF,
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WrapWidth = float.MaxValue,
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TargetDrawList = drawList
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};
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ImGui.SetCursorScreenPos(position);
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ImGuiHelpers.SeStringWrapped(seString.Encode(), drawParams);
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var textSize = ImGui.CalcTextSize(seString.TextValue);
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ImGui.SetCursorScreenPos(position);
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ImGui.InvisibleButton($"##hitbox_{Guid.NewGuid()}", textSize);
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return textSize;
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}
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public static Vector2 RenderIconWithHitbox(int iconId, Vector2 position, ImFontPtr? font = null)
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{
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var drawList = ImGui.GetWindowDrawList();
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var drawParams = new SeStringDrawParams
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{
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Font = font ?? UiBuilder.MonoFont,
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Color = 0xFFFFFFFF,
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WrapWidth = float.MaxValue,
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TargetDrawList = drawList
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};
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var iconMacro = $"<icon({iconId})>";
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var drawResult = ImGuiHelpers.CompileSeStringWrapped(iconMacro, drawParams);
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ImGui.SetCursorScreenPos(position);
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ImGui.InvisibleButton($"##iconHitbox_{Guid.NewGuid()}", drawResult.Size);
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return drawResult.Size;
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}
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#region Internal Payloads
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private abstract class AbstractColorPayload : Payload
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{
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protected byte Red { get; init; }
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protected byte Green { get; init; }
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protected byte Blue { get; init; }
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protected override byte[] EncodeImpl()
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{
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return new byte[] { 0x02, ChunkType, 0x05, 0xF6, Red, Green, Blue, 0x03 };
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}
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protected override void DecodeImpl(BinaryReader reader, long endOfStream) { }
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public override PayloadType Type => PayloadType.Unknown;
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protected abstract byte ChunkType { get; }
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}
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private abstract class AbstractColorEndPayload : Payload
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{
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protected override byte[] EncodeImpl()
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{
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return new byte[] { 0x02, ChunkType, 0x02, 0xEC, 0x03 };
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}
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protected override void DecodeImpl(BinaryReader reader, long endOfStream) { }
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public override PayloadType Type => PayloadType.Unknown;
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protected abstract byte ChunkType { get; }
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}
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private class ColorPayload : AbstractColorPayload
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{
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protected override byte ChunkType => 0x13;
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public ColorPayload(Vector3 color)
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{
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Red = Math.Max((byte)1, (byte)(color.X * 255f));
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Green = Math.Max((byte)1, (byte)(color.Y * 255f));
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Blue = Math.Max((byte)1, (byte)(color.Z * 255f));
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}
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public ColorPayload(Vector4 color) : this(new Vector3(color.X, color.Y, color.Z)) { }
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}
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private class ColorEndPayload : AbstractColorEndPayload
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{
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protected override byte ChunkType => 0x13;
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}
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private class GlowPayload : AbstractColorPayload
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{
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protected override byte ChunkType => 0x14;
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public GlowPayload(Vector3 color)
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{
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Red = Math.Max((byte)1, (byte)(color.X * 255f));
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Green = Math.Max((byte)1, (byte)(color.Y * 255f));
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Blue = Math.Max((byte)1, (byte)(color.Z * 255f));
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}
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public GlowPayload(Vector4 color) : this(new Vector3(color.X, color.Y, color.Z)) { }
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}
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private class GlowEndPayload : AbstractColorEndPayload
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{
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protected override byte ChunkType => 0x14;
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}
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#endregion
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}
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