sigma update
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@@ -21,11 +21,14 @@ public class PlayerPerformanceConfig : ILightlessConfiguration
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public bool EnableIndexTextureDownscale { get; set; } = false;
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public int TextureDownscaleMaxDimension { get; set; } = 2048;
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public bool OnlyDownscaleUncompressedTextures { get; set; } = true;
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public bool EnableUncompressedTextureCompression { get; set; } = false;
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public bool SkipUncompressedTextureCompressionMipMaps { get; set; } = false;
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public bool KeepOriginalTextureFiles { get; set; } = false;
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public bool SkipTextureDownscaleForPreferredPairs { get; set; } = true;
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public bool EnableModelDecimation { get; set; } = false;
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public int ModelDecimationTriangleThreshold { get; set; } = 20_000;
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public int ModelDecimationTriangleThreshold { get; set; } = 15_000;
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public double ModelDecimationTargetRatio { get; set; } = 0.8;
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public bool ModelDecimationNormalizeTangents { get; set; } = true;
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public bool KeepOriginalModelFiles { get; set; } = true;
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public bool SkipModelDecimationForPreferredPairs { get; set; } = true;
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public bool ModelDecimationAllowBody { get; set; } = false;
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