sigma update
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@@ -25,7 +25,6 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
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private readonly object _ownedHandlerLock = new();
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private readonly string[] _handledFileTypes = ["tmb", "pap", "avfx", "atex", "sklb", "eid", "phyb", "scd", "skp", "shpk", "kdb"];
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private readonly string[] _handledRecordingFileTypes = ["tex", "mdl", "mtrl"];
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private readonly string[] _handledFileTypesWithRecording;
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private readonly HashSet<GameObjectHandler> _playerRelatedPointers = [];
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private readonly object _playerRelatedLock = new();
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private readonly ConcurrentDictionary<nint, GameObjectHandler> _playerRelatedByAddress = new();
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@@ -42,8 +41,6 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
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_dalamudUtil = dalamudUtil;
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_actorObjectService = actorObjectService;
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_gameObjectHandlerFactory = gameObjectHandlerFactory;
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_handledFileTypesWithRecording = _handledRecordingFileTypes.Concat(_handledFileTypes).ToArray();
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Mediator.Subscribe<PenumbraResourceLoadMessage>(this, Manager_PenumbraResourceLoadEvent);
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Mediator.Subscribe<ActorTrackedMessage>(this, msg => HandleActorTracked(msg.Descriptor));
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Mediator.Subscribe<ActorUntrackedMessage>(this, msg => HandleActorUntracked(msg.Descriptor));
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@@ -523,46 +520,51 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
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private void Manager_PenumbraResourceLoadEvent(PenumbraResourceLoadMessage msg)
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{
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var gamePath = msg.GamePath.ToLowerInvariant();
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var gameObjectAddress = msg.GameObject;
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if (!_cachedFrameAddresses.TryGetValue(gameObjectAddress, out var objectKind))
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{
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if (_actorObjectService.TryGetOwnedKind(gameObjectAddress, out var ownedKind))
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{
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objectKind = ownedKind;
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}
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else
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{
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return;
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}
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}
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var gamePath = NormalizeGamePath(msg.GamePath);
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if (string.IsNullOrEmpty(gamePath))
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{
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return;
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}
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var filePath = msg.FilePath;
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// ignore files already processed this frame
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if (_cachedHandledPaths.Contains(gamePath)) return;
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lock (_cacheAdditionLock)
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{
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if (!_cachedHandledPaths.Add(gamePath))
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{
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return;
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}
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_cachedHandledPaths.Add(gamePath);
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}
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// replace individual mtrl stuff
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if (filePath.StartsWith("|", StringComparison.OrdinalIgnoreCase))
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{
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filePath = filePath.Split("|")[2];
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}
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// replace filepath
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filePath = filePath.ToLowerInvariant().Replace("\\", "/", StringComparison.OrdinalIgnoreCase);
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// ignore files that are the same
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var replacedGamePath = gamePath.ToLowerInvariant().Replace("\\", "/", StringComparison.OrdinalIgnoreCase);
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if (string.Equals(filePath, replacedGamePath, StringComparison.OrdinalIgnoreCase))
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{
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return;
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}
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// ignore files to not handle
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var handledTypes = IsTransientRecording ? _handledFileTypesWithRecording : _handledFileTypes;
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if (!HasHandledFileType(gamePath, handledTypes))
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var handledTypes = IsTransientRecording ? _handledRecordingFileTypes.Concat(_handledFileTypes) : _handledFileTypes;
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if (!handledTypes.Any(type => gamePath.EndsWith(type, StringComparison.OrdinalIgnoreCase)))
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{
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lock (_cacheAdditionLock)
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{
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_cachedHandledPaths.Add(gamePath);
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}
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return;
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}
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var filePath = NormalizeFilePath(msg.FilePath);
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// ignore files that are the same
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if (string.Equals(filePath, gamePath, StringComparison.Ordinal))
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// ignore files not belonging to anything player related
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if (!_cachedFrameAddresses.TryGetValue(gameObjectAddress, out var objectKind))
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{
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lock (_cacheAdditionLock)
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{
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_cachedHandledPaths.Add(gamePath);
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}
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return;
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}
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@@ -577,12 +579,13 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
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_playerRelatedByAddress.TryGetValue(gameObjectAddress, out var owner);
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bool alreadyTransient = false;
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bool transientContains = transientResources.Contains(gamePath);
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bool semiTransientContains = SemiTransientResources.Values.Any(value => value.Contains(gamePath));
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bool transientContains = transientResources.Contains(replacedGamePath);
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bool semiTransientContains = SemiTransientResources.SelectMany(k => k.Value)
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.Any(f => string.Equals(f, gamePath, StringComparison.OrdinalIgnoreCase));
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if (transientContains || semiTransientContains)
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{
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if (!IsTransientRecording)
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Logger.LogTrace("Not adding {replacedPath} => {filePath}, Reason: Transient: {contains}, SemiTransient: {contains2}", gamePath, filePath,
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Logger.LogTrace("Not adding {replacedPath} => {filePath}, Reason: Transient: {contains}, SemiTransient: {contains2}", replacedGamePath, filePath,
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transientContains, semiTransientContains);
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alreadyTransient = true;
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}
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@@ -590,10 +593,10 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
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{
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if (!IsTransientRecording)
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{
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bool isAdded = transientResources.Add(gamePath);
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bool isAdded = transientResources.Add(replacedGamePath);
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if (isAdded)
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{
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Logger.LogDebug("Adding {replacedGamePath} for {gameObject} ({filePath})", gamePath, owner?.ToString() ?? gameObjectAddress.ToString("X"), filePath);
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Logger.LogDebug("Adding {replacedGamePath} for {gameObject} ({filePath})", replacedGamePath, owner?.ToString() ?? gameObjectAddress.ToString("X"), filePath);
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SendTransients(gameObjectAddress, objectKind);
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}
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}
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@@ -601,7 +604,7 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
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if (owner != null && IsTransientRecording)
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{
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_recordedTransients.Add(new TransientRecord(owner, gamePath, filePath, alreadyTransient) { AddTransient = !alreadyTransient });
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_recordedTransients.Add(new TransientRecord(owner, replacedGamePath, filePath, alreadyTransient) { AddTransient = !alreadyTransient });
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}
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}
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@@ -700,4 +703,4 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
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{
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public bool AddTransient { get; set; }
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}
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}
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}
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