few changes:
- sending a successful pair request through context menu while a pending one exists in client clears it - adjustments to higlight coloring, preventing any text colors to blend with the highlight - some text adjustments - editing uid color in profile editor also previews the highlight
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@@ -1,4 +1,4 @@
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using Dalamud.Game;
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using Dalamud.Game;
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using Dalamud.Game.ClientState.Objects;
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using Dalamud.Interface.ImGuiFileDialog;
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using Dalamud.Interface.Windowing;
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@@ -150,7 +150,7 @@ public sealed class Plugin : IDalamudPlugin
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collection.AddSingleton(addonLifecycle);
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collection.AddSingleton(p => new ContextMenuService(contextMenu, pluginInterface, gameData,
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p.GetRequiredService<ILogger<ContextMenuService>>(), p.GetRequiredService<DalamudUtilService>(), p.GetRequiredService<ApiController>(), objectTable,
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p.GetRequiredService<LightlessConfigService>(), p.GetRequiredService<PairManager>(), clientState));
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p.GetRequiredService<LightlessConfigService>(), p.GetRequiredService<PairRequestService>(), p.GetRequiredService<PairManager>(), clientState));
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collection.AddSingleton((s) => new IpcCallerPenumbra(s.GetRequiredService<ILogger<IpcCallerPenumbra>>(), pluginInterface,
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s.GetRequiredService<DalamudUtilService>(), s.GetRequiredService<LightlessMediator>(), s.GetRequiredService<RedrawManager>()));
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collection.AddSingleton((s) => new IpcCallerGlamourer(s.GetRequiredService<ILogger<IpcCallerGlamourer>>(), pluginInterface,
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@@ -277,4 +277,4 @@ public sealed class Plugin : IDalamudPlugin
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_host.StopAsync().GetAwaiter().GetResult();
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_host.Dispose();
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}
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}
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}
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