2.0.0 (#92)
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2.0.0 Changes: - Reworked shell finder UI with compact or list view with profile tags showing with the listing, allowing moderators to broadcast the syncshell as well to have it be used more. - Reworked user list in syncshell admin screen to have filter visible and moved away from table to its own thing, allowing to copy uid/note/alias when clicking on the name. - Reworked download bars and download box to make it look more modern, removed the jitter around, so it shouldn't vibrate around much. - Chat has been added to the top menu, working in Zone or in Syncshells to be used there. - Paired system has been revamped to make pausing and unpausing faster, and loading people should be faster as well. - Moved to the internal object table to have faster load times for users; people should load in faster - Compactor is running on a multi-threaded level instead of single-threaded; this should increase the speed of compacting files - Nameplate Service has been reworked so it wouldn't use the nameplate handler anymore. - Files can be resized when downloading to reduce load on users if they aren't compressed. (can be toggled to resize all). - Penumbra Collections are now only made when people are visible, reducing the load on boot-up when having many syncshells in your list. - Lightfinder plates have been moved away from using Nameplates, but will use an overlay. - Main UI has been changed a bit with a gradient, and on hover will glow up now. - Reworked Profile UI for Syncshell and Users to be more user-facing with more customizable items. - Reworked Settings UI to look more modern. - Performance should be better due to new systems that would dispose of the collections and better caching of items. Co-authored-by: defnotken <itsdefnotken@gmail.com> Co-authored-by: azyges <aaaaaa@aaa.aaa> Co-authored-by: choco <choco@patat.nl> Co-authored-by: cake <admin@cakeandbanana.nl> Co-authored-by: Minmoose <KennethBohr@outlook.com> Reviewed-on: #92
This commit was merged in pull request #92.
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@@ -1,9 +1,10 @@
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using Dalamud.Game.ClientState.Objects.Types;
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using LightlessSync.API.Data;
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using LightlessSync.API.Data.Enum;
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using LightlessSync.PlayerData.Handlers;
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using LightlessSync.PlayerData.Pairs;
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using Microsoft.Extensions.Logging;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.Json;
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namespace LightlessSync.Utils;
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@@ -56,9 +57,20 @@ public static class VariousExtensions
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}
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public static Dictionary<ObjectKind, HashSet<PlayerChanges>> CheckUpdatedData(this CharacterData newData, Guid applicationBase,
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CharacterData? oldData, ILogger logger, PairHandler cachedPlayer, bool forceApplyCustomization, bool forceApplyMods)
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CharacterData? oldData, ILogger logger, IPairPerformanceSubject cachedPlayer, bool forceApplyCustomization, bool forceApplyMods)
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{
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oldData ??= new();
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static bool FileReplacementsEquivalent(ICollection<FileReplacementData> left, ICollection<FileReplacementData> right)
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{
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if (left.Count != right.Count)
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{
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return false;
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}
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var comparer = LightlessSync.PlayerData.Data.FileReplacementDataComparer.Instance;
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return !left.Except(right, comparer).Any() && !right.Except(left, comparer).Any();
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}
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var charaDataToUpdate = new Dictionary<ObjectKind, HashSet<PlayerChanges>>();
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foreach (ObjectKind objectKind in Enum.GetValues<ObjectKind>())
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{
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@@ -91,7 +103,9 @@ public static class VariousExtensions
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{
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if (hasNewAndOldFileReplacements)
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{
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bool listsAreEqual = oldData.FileReplacements[objectKind].SequenceEqual(newData.FileReplacements[objectKind], PlayerData.Data.FileReplacementDataComparer.Instance);
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var oldList = oldData.FileReplacements[objectKind];
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var newList = newData.FileReplacements[objectKind];
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var listsAreEqual = FileReplacementsEquivalent(oldList, newList);
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if (!listsAreEqual || forceApplyMods)
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{
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logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (FileReplacements not equal) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.ModFiles);
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@@ -114,9 +128,9 @@ public static class VariousExtensions
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.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
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var newTail = newFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/tail/", StringComparison.OrdinalIgnoreCase)))
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.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
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var existingTransients = existingFileReplacements.Where(g => g.GamePaths.Any(g => !g.EndsWith("mdl") && !g.EndsWith("tex") && !g.EndsWith("mtrl")))
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var existingTransients = existingFileReplacements.Where(g => g.GamePaths.Any(g => !g.EndsWith("mdl", StringComparison.OrdinalIgnoreCase) && !g.EndsWith("tex", StringComparison.OrdinalIgnoreCase) && !g.EndsWith("mtrl", StringComparison.OrdinalIgnoreCase)))
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.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
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var newTransients = newFileReplacements.Where(g => g.GamePaths.Any(g => !g.EndsWith("mdl") && !g.EndsWith("tex") && !g.EndsWith("mtrl")))
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var newTransients = newFileReplacements.Where(g => g.GamePaths.Any(g => !g.EndsWith("mdl", StringComparison.OrdinalIgnoreCase) && !g.EndsWith("tex", StringComparison.OrdinalIgnoreCase) && !g.EndsWith("mtrl", StringComparison.OrdinalIgnoreCase)))
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.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
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logger.LogTrace("[BASE-{appbase}] ExistingFace: {of}, NewFace: {fc}; ExistingHair: {eh}, NewHair: {nh}; ExistingTail: {et}, NewTail: {nt}; ExistingTransient: {etr}, NewTransient: {ntr}", applicationBase,
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@@ -163,7 +177,8 @@ public static class VariousExtensions
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if (objectKind != ObjectKind.Player) continue;
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bool manipDataDifferent = !string.Equals(oldData.ManipulationData, newData.ManipulationData, StringComparison.Ordinal);
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if (manipDataDifferent || forceApplyMods)
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var hasManipulationData = !string.IsNullOrEmpty(newData.ManipulationData);
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if (manipDataDifferent || (forceApplyMods && hasManipulationData))
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{
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logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff manip data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.ModManip);
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charaDataToUpdate[objectKind].Add(PlayerChanges.ModManip);
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