2.0.0 (#92)
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2.0.0 Changes:

- Reworked shell finder UI with compact or list view with profile tags showing with the listing, allowing moderators to broadcast the syncshell as well to have it be used more.
- Reworked user list in syncshell admin screen to have filter visible and moved away from table to its own thing, allowing to copy uid/note/alias when clicking on the name.
- Reworked download bars and download box to make it look more modern, removed the jitter around, so it shouldn't vibrate around much.
- Chat has been added to the top menu, working in Zone or in Syncshells to be used there.
- Paired system has been revamped to make pausing and unpausing faster, and loading people should be faster as well.
- Moved to the internal object table to have faster load times for users; people should load in faster
- Compactor is running on a multi-threaded level instead of single-threaded; this should increase the speed of compacting files
- Nameplate Service has been reworked so it wouldn't use the nameplate handler anymore.
- Files can be resized when downloading to reduce load on users if they aren't compressed. (can be toggled to resize all).
- Penumbra Collections are now only made when people are visible, reducing the load on boot-up when having many syncshells in your list.
- Lightfinder plates have been moved away from using Nameplates, but will use an overlay.
- Main UI has been changed a bit with a gradient, and on hover will glow up now.
- Reworked Profile UI for Syncshell and Users to be more user-facing with more customizable items.
- Reworked Settings UI to look more modern.
- Performance should be better due to new systems that would dispose of the collections and better caching of items.

Co-authored-by: defnotken <itsdefnotken@gmail.com>
Co-authored-by: azyges <aaaaaa@aaa.aaa>
Co-authored-by: choco <choco@patat.nl>
Co-authored-by: cake <admin@cakeandbanana.nl>
Co-authored-by: Minmoose <KennethBohr@outlook.com>
Reviewed-on: #92
This commit was merged in pull request #92.
This commit is contained in:
2025-12-21 17:19:34 +00:00
parent 906f401940
commit 835a0a637d
191 changed files with 32636 additions and 8841 deletions

View File

@@ -46,7 +46,7 @@ public sealed class XivDataAnalyzer
if (handle->FileName.Length > 1024) continue;
var skeletonName = handle->FileName.ToString();
if (string.IsNullOrEmpty(skeletonName)) continue;
outputIndices[skeletonName] = new();
outputIndices[skeletonName] = [];
for (ushort boneIdx = 0; boneIdx < curBones; boneIdx++)
{
var boneName = handle->HavokSkeleton->Bones[boneIdx].Name.String;
@@ -70,7 +70,7 @@ public sealed class XivDataAnalyzer
var cacheEntity = _fileCacheManager.GetFileCacheByHash(hash);
if (cacheEntity == null) return null;
using BinaryReader reader = new BinaryReader(File.Open(cacheEntity.ResolvedFilepath, FileMode.Open, FileAccess.Read, FileShare.Read));
using BinaryReader reader = new(File.Open(cacheEntity.ResolvedFilepath, FileMode.Open, FileAccess.Read, FileShare.Read));
// most of this shit is from vfxeditor, surely nothing will change in the pap format :copium:
reader.ReadInt32(); // ignore
@@ -177,17 +177,18 @@ public sealed class XivDataAnalyzer
}
long tris = 0;
for (int i = 0; i < file.LodCount; i++)
foreach (var lod in file.Lods)
{
try
{
var meshIdx = file.Lods[i].MeshIndex;
var meshCnt = file.Lods[i].MeshCount;
var meshIdx = lod.MeshIndex;
var meshCnt = lod.MeshCount;
tris = file.Meshes.Skip(meshIdx).Take(meshCnt).Sum(p => p.IndexCount) / 3;
}
catch (Exception ex)
{
_logger.LogDebug(ex, "Could not load lod mesh {mesh} from path {path}", i, filePath);
_logger.LogDebug(ex, "Could not load lod mesh {mesh} from path {path}", lod.MeshIndex, filePath);
continue;
}