2.0.0 (#92)
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2.0.0 Changes:

- Reworked shell finder UI with compact or list view with profile tags showing with the listing, allowing moderators to broadcast the syncshell as well to have it be used more.
- Reworked user list in syncshell admin screen to have filter visible and moved away from table to its own thing, allowing to copy uid/note/alias when clicking on the name.
- Reworked download bars and download box to make it look more modern, removed the jitter around, so it shouldn't vibrate around much.
- Chat has been added to the top menu, working in Zone or in Syncshells to be used there.
- Paired system has been revamped to make pausing and unpausing faster, and loading people should be faster as well.
- Moved to the internal object table to have faster load times for users; people should load in faster
- Compactor is running on a multi-threaded level instead of single-threaded; this should increase the speed of compacting files
- Nameplate Service has been reworked so it wouldn't use the nameplate handler anymore.
- Files can be resized when downloading to reduce load on users if they aren't compressed. (can be toggled to resize all).
- Penumbra Collections are now only made when people are visible, reducing the load on boot-up when having many syncshells in your list.
- Lightfinder plates have been moved away from using Nameplates, but will use an overlay.
- Main UI has been changed a bit with a gradient, and on hover will glow up now.
- Reworked Profile UI for Syncshell and Users to be more user-facing with more customizable items.
- Reworked Settings UI to look more modern.
- Performance should be better due to new systems that would dispose of the collections and better caching of items.

Co-authored-by: defnotken <itsdefnotken@gmail.com>
Co-authored-by: azyges <aaaaaa@aaa.aaa>
Co-authored-by: choco <choco@patat.nl>
Co-authored-by: cake <admin@cakeandbanana.nl>
Co-authored-by: Minmoose <KennethBohr@outlook.com>
Reviewed-on: #92
This commit was merged in pull request #92.
This commit is contained in:
2025-12-21 17:19:34 +00:00
parent 906f401940
commit 835a0a637d
191 changed files with 32636 additions and 8841 deletions

View File

@@ -5,6 +5,7 @@ using LightlessSync.Services.Mediator;
using Microsoft.Extensions.Logging;
using System.Runtime.CompilerServices;
using static FFXIVClientStructs.FFXIV.Client.Game.Character.DrawDataContainer;
using VisibilityFlags = FFXIVClientStructs.FFXIV.Client.Game.Object.VisibilityFlags;
using ObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
namespace LightlessSync.PlayerData.Handlers;
@@ -94,6 +95,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
public DrawCondition CurrentDrawCondition { get; set; } = DrawCondition.None;
public byte Gender { get; private set; }
public string Name { get; private set; }
public uint EntityId { get; private set; } = uint.MaxValue;
public ObjectKind ObjectKind { get; }
public byte RaceId { get; private set; }
public byte TribeId { get; private set; }
@@ -142,6 +144,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
{
Address = IntPtr.Zero;
DrawObjectAddress = IntPtr.Zero;
EntityId = uint.MaxValue;
_haltProcessing = false;
}
@@ -171,13 +174,16 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
Address = _getAddress();
if (Address != IntPtr.Zero)
{
var drawObjAddr = (IntPtr)((FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)Address)->DrawObject;
var gameObject = (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)Address;
var drawObjAddr = (IntPtr)gameObject->DrawObject;
DrawObjectAddress = drawObjAddr;
EntityId = gameObject->EntityId;
CurrentDrawCondition = DrawCondition.None;
}
else
{
DrawObjectAddress = IntPtr.Zero;
EntityId = uint.MaxValue;
CurrentDrawCondition = DrawCondition.DrawObjectZero;
}
@@ -371,8 +377,8 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
{
if (Address == IntPtr.Zero) return DrawCondition.ObjectZero;
if (DrawObjectAddress == IntPtr.Zero) return DrawCondition.DrawObjectZero;
var renderFlags = (((FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)Address)->RenderFlags) != 0x0;
if (renderFlags) return DrawCondition.RenderFlags;
var visibilityFlags = ((FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)Address)->RenderFlags;
if (visibilityFlags != VisibilityFlags.None) return DrawCondition.RenderFlags;
if (ObjectKind == ObjectKind.Player)
{