goodbye lag
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@@ -126,11 +126,11 @@ public sealed class TextureMetadataHelper
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private const string TextureSegment = "/texture/";
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private const string MaterialSegment = "/material/";
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private const uint NormalSamplerId = 0x0C5EC1F1u;
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private const uint IndexSamplerId = 0x565F8FD8u;
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private const uint SpecularSamplerId = 0x2B99E025u;
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private const uint DiffuseSamplerId = 0x115306BEu;
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private const uint MaskSamplerId = 0x8A4E82B6u;
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private const uint NormalSamplerId = ShpkFile.NormalSamplerId;
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private const uint IndexSamplerId = ShpkFile.IndexSamplerId;
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private const uint SpecularSamplerId = ShpkFile.SpecularSamplerId;
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private const uint DiffuseSamplerId = ShpkFile.DiffuseSamplerId;
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private const uint MaskSamplerId = ShpkFile.MaskSamplerId;
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public TextureMetadataHelper(ILogger<TextureMetadataHelper> logger, IDataManager dataManager)
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{
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