Added seperate collections for other states, moved clean up of penumbra collection out of config. Safe read of ptr on process, fixed notfications on popup and notifications with flags.
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@@ -321,7 +321,7 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
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{
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foreach (var handler in _playerRelatedPointers)
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{
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var address = (nint)handler.Address;
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var address = handler.Address;
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if (address != nint.Zero)
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{
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tempMap[address] = handler;
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