Added temporary storage of guids of collections to be wiped on bootup when crash/reload (#109)

Co-authored-by: cake <admin@cakeandbanana.nl>
Reviewed-on: #109
Reviewed-by: defnotken <defnotken@noreply.git.lightless-sync.org>
This commit was merged in pull request #109.
This commit is contained in:
2025-12-26 20:43:01 +00:00
parent 8a41baa88b
commit 6546a658f3
6 changed files with 90 additions and 4 deletions

View File

@@ -178,6 +178,11 @@ public class DownloadUi : WindowMediatorSubscriberBase
foreach (var transfer in transfers)
{
var transferKey = transfer.Key;
// Skip if no valid game object
if (transferKey.GetGameObject() == null)
continue;
var rawPos = _dalamudUtilService.WorldToScreen(transferKey.GetGameObject());
// If RawPos is zero, remove it from smoothed dictionary