implement playerState
- use IPlayerState for DalamudUtilService and make things less asynced - make LocationInfo work with ContentFinderData
This commit is contained in:
@@ -254,7 +254,7 @@ public sealed partial class CharaDataManager : DisposableMediatorSubscriberBase
|
||||
|
||||
Logger.LogTrace("Attaching World data {data}", worldData);
|
||||
|
||||
worldData.LocationInfo = await _dalamudUtilService.GetMapDataAsync().ConfigureAwait(false);
|
||||
worldData.LocationInfo = _dalamudUtilService.GetMapData();
|
||||
|
||||
Logger.LogTrace("World data serialized: {data}", worldData);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user