compact menu redesign with new animated particle header, enable particles toggle added in UI settings
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@@ -2082,7 +2082,7 @@ public class SettingsUi : WindowMediatorSubscriberBase
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ImGui.Separator();
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var openPopupOnAddition = _configService.Current.OpenPopupOnAdd;
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using (var popupTree = BeginGeneralTree("Popup & Auto Fill", UIColors.Get("LightlessPurple")))
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{
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if (popupTree.Visible)
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@@ -2139,11 +2139,18 @@ public class SettingsUi : WindowMediatorSubscriberBase
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var groupInVisible = _configService.Current.ShowSyncshellUsersInVisible;
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var syncshellOfflineSeparate = _configService.Current.ShowSyncshellOfflineUsersSeparately;
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var greenVisiblePair = _configService.Current.ShowVisiblePairsGreenEye;
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var enableParticleEffects = _configService.Current.EnableParticleEffects;
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using (var behaviorTree = BeginGeneralTree("Behavior", UIColors.Get("LightlessPurple")))
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{
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if (behaviorTree.Visible)
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{
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if (ImGui.Checkbox("Enable Particle Effects", ref enableParticleEffects))
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{
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_configService.Current.EnableParticleEffects = enableParticleEffects;
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_configService.Save();
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}
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if (ImGui.Checkbox("Enable Game Right Click Menu Entries", ref enableRightClickMenu))
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{
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_configService.Current.EnableRightClickMenus = enableRightClickMenu;
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