test-abel-cake-changes
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@@ -17,7 +17,7 @@ namespace LightlessSync.UI;
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public class DownloadUi : WindowMediatorSubscriberBase
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{
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private readonly LightlessConfigService _configService;
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private readonly ConcurrentDictionary<GameObjectHandler, Dictionary<string, FileDownloadStatus>> _currentDownloads = new();
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private readonly ConcurrentDictionary<GameObjectHandler, IReadOnlyDictionary<string, FileDownloadStatus>> _currentDownloads = new();
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private readonly DalamudUtilService _dalamudUtilService;
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private readonly FileUploadManager _fileTransferManager;
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private readonly UiSharedService _uiShared;
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@@ -170,7 +170,7 @@ public class DownloadUi : WindowMediatorSubscriberBase
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const float rounding = 6f;
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var shadowOffset = new Vector2(2, 2);
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List<KeyValuePair<GameObjectHandler, Dictionary<string, FileDownloadStatus>>> transfers;
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List<KeyValuePair<GameObjectHandler, IReadOnlyDictionary<string, FileDownloadStatus>>> transfers;
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try
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{
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transfers = [.. _currentDownloads];
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@@ -212,12 +212,16 @@ public class DownloadUi : WindowMediatorSubscriberBase
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var dlQueue = 0;
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var dlProg = 0;
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var dlDecomp = 0;
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var dlComplete = 0;
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foreach (var entry in transfer.Value)
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{
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var fileStatus = entry.Value;
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switch (fileStatus.DownloadStatus)
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{
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case DownloadStatus.Initializing:
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dlQueue++;
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break;
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case DownloadStatus.WaitingForSlot:
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dlSlot++;
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break;
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@@ -230,15 +234,20 @@ public class DownloadUi : WindowMediatorSubscriberBase
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case DownloadStatus.Decompressing:
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dlDecomp++;
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break;
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case DownloadStatus.Completed:
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dlComplete++;
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break;
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}
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}
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var isAllComplete = dlComplete > 0 && dlProg == 0 && dlDecomp == 0 && dlQueue == 0 && dlSlot == 0;
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string statusText;
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if (dlProg > 0)
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{
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statusText = "Downloading";
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}
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else if (dlDecomp > 0 || (totalBytes > 0 && transferredBytes >= totalBytes))
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else if (dlDecomp > 0)
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{
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statusText = "Decompressing";
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}
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@@ -250,6 +259,10 @@ public class DownloadUi : WindowMediatorSubscriberBase
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{
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statusText = "Waiting for slot";
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}
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else if (isAllComplete)
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{
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statusText = "Completed";
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}
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else
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{
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statusText = "Waiting";
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@@ -315,7 +328,7 @@ public class DownloadUi : WindowMediatorSubscriberBase
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fillPercent = transferredBytes / (double)totalBytes;
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showFill = true;
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}
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else if (dlDecomp > 0 || transferredBytes >= totalBytes)
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else if (dlDecomp > 0 || dlComplete > 0 || transferredBytes >= totalBytes)
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{
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fillPercent = 1.0;
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showFill = true;
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@@ -347,10 +360,14 @@ public class DownloadUi : WindowMediatorSubscriberBase
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downloadText =
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$"{statusText} {UiSharedService.ByteToString(transferredBytes, addSuffix: false)}/{UiSharedService.ByteToString(totalBytes)}";
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}
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else if ((dlDecomp > 0 || transferredBytes >= totalBytes) && hasValidSize)
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else if (dlDecomp > 0)
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{
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downloadText = "Decompressing";
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}
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else if (isAllComplete)
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{
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downloadText = "Completed";
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}
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else
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{
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// Waiting states
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@@ -423,6 +440,7 @@ public class DownloadUi : WindowMediatorSubscriberBase
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var totalDlQueue = 0;
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var totalDlProg = 0;
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var totalDlDecomp = 0;
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var totalDlComplete = 0;
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var perPlayer = new List<(
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string Name,
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@@ -434,7 +452,8 @@ public class DownloadUi : WindowMediatorSubscriberBase
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int DlSlot,
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int DlQueue,
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int DlProg,
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int DlDecomp)>();
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int DlDecomp,
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int DlComplete)>();
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foreach (var transfer in _currentDownloads)
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{
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@@ -460,12 +479,17 @@ public class DownloadUi : WindowMediatorSubscriberBase
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var playerDlQueue = 0;
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var playerDlProg = 0;
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var playerDlDecomp = 0;
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var playerDlComplete = 0;
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foreach (var entry in transfer.Value)
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{
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var fileStatus = entry.Value;
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switch (fileStatus.DownloadStatus)
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{
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case DownloadStatus.Initializing:
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playerDlQueue++;
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totalDlQueue++;
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break;
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case DownloadStatus.WaitingForSlot:
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playerDlSlot++;
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totalDlSlot++;
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@@ -482,6 +506,10 @@ public class DownloadUi : WindowMediatorSubscriberBase
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playerDlDecomp++;
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totalDlDecomp++;
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break;
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case DownloadStatus.Completed:
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playerDlComplete++;
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totalDlComplete++;
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break;
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}
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}
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@@ -507,7 +535,8 @@ public class DownloadUi : WindowMediatorSubscriberBase
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playerDlSlot,
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playerDlQueue,
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playerDlProg,
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playerDlDecomp
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playerDlDecomp,
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playerDlComplete
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));
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}
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@@ -531,7 +560,7 @@ public class DownloadUi : WindowMediatorSubscriberBase
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// Overall texts
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var headerText =
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$"Downloading {transferredFiles}/{totalFiles} files [W:{totalDlSlot}/Q:{totalDlQueue}/P:{totalDlProg}/D:{totalDlDecomp}]";
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$"Downloading {transferredFiles}/{totalFiles} files [W:{totalDlSlot}/Q:{totalDlQueue}/P:{totalDlProg}/D:{totalDlDecomp}/C:{totalDlComplete}]";
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var bytesText =
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$"{UiSharedService.ByteToString(transferredBytes, addSuffix: false)}/{UiSharedService.ByteToString(totalBytes)}";
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@@ -554,7 +583,7 @@ public class DownloadUi : WindowMediatorSubscriberBase
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foreach (var p in perPlayer)
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{
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var line =
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$"{p.Name} [W:{p.DlSlot}/Q:{p.DlQueue}/P:{p.DlProg}/D:{p.DlDecomp}] {p.TransferredFiles}/{p.TotalFiles}";
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$"{p.Name} [W:{p.DlSlot}/Q:{p.DlQueue}/P:{p.DlProg}/D:{p.DlDecomp}/C:{p.DlComplete}] {p.TransferredFiles}/{p.TotalFiles}";
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var lineSize = ImGui.CalcTextSize(line);
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if (lineSize.X > contentWidth)
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@@ -672,7 +701,7 @@ public class DownloadUi : WindowMediatorSubscriberBase
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&& p.TransferredBytes > 0;
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var labelLine =
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$"{p.Name} [W:{p.DlSlot}/Q:{p.DlQueue}/P:{p.DlProg}/D:{p.DlDecomp}] {p.TransferredFiles}/{p.TotalFiles}";
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$"{p.Name} [W:{p.DlSlot}/Q:{p.DlQueue}/P:{p.DlProg}/D:{p.DlDecomp}/C:{p.DlComplete}] {p.TransferredFiles}/{p.TotalFiles}";
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if (!showBar)
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{
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@@ -731,13 +760,18 @@ public class DownloadUi : WindowMediatorSubscriberBase
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// Text inside bar: downloading vs decompressing
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string barText;
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var isDecompressing = p.DlDecomp > 0 && p.TransferredBytes >= p.TotalBytes && p.TotalBytes > 0;
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var isDecompressing = p.DlDecomp > 0;
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var isAllComplete = p.DlComplete > 0 && p.DlProg == 0 && p.DlDecomp == 0 && p.DlQueue == 0 && p.DlSlot == 0;
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if (isDecompressing)
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{
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// Keep bar full, static text showing decompressing
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barText = "Decompressing...";
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}
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else if (isAllComplete)
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{
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barText = "Completed";
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}
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else
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{
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var bytesInside =
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@@ -818,6 +852,7 @@ public class DownloadUi : WindowMediatorSubscriberBase
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var dlQueue = 0;
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var dlProg = 0;
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var dlDecomp = 0;
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var dlComplete = 0;
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long totalBytes = 0;
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long transferredBytes = 0;
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@@ -827,22 +862,29 @@ public class DownloadUi : WindowMediatorSubscriberBase
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var fileStatus = entry.Value;
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switch (fileStatus.DownloadStatus)
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{
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case DownloadStatus.Initializing: dlQueue++; break;
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case DownloadStatus.WaitingForSlot: dlSlot++; break;
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case DownloadStatus.WaitingForQueue: dlQueue++; break;
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case DownloadStatus.Downloading: dlProg++; break;
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case DownloadStatus.Decompressing: dlDecomp++; break;
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case DownloadStatus.Completed: dlComplete++; break;
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}
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totalBytes += fileStatus.TotalBytes;
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transferredBytes += fileStatus.TransferredBytes;
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}
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var progress = totalBytes > 0 ? (float)transferredBytes / totalBytes : 0f;
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if (dlComplete > 0 && dlProg == 0 && dlDecomp == 0 && dlQueue == 0 && dlSlot == 0)
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{
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progress = 1f;
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}
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string status;
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if (dlDecomp > 0) status = "decompressing";
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else if (dlProg > 0) status = "downloading";
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else if (dlQueue > 0) status = "queued";
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else if (dlSlot > 0) status = "waiting";
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else if (dlComplete > 0) status = "completed";
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else status = "completed";
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downloadStatus.Add((item.Key.Name, progress, status));
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