reworked mesh decimation yes

This commit is contained in:
2026-01-19 09:50:54 +09:00
parent b57d54d69c
commit 54d6a0a1a4
74 changed files with 15788 additions and 8308 deletions

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@@ -102,6 +102,9 @@ public sealed class IpcCallerPenumbra : IpcServiceBase
public Task RedrawAsync(ILogger logger, GameObjectHandler handler, Guid applicationId, CancellationToken token)
=> _redraw.RedrawAsync(logger, handler, applicationId, token);
public void RequestImmediateRedraw(int objectIndex, RedrawType redrawType)
=> _redraw.RequestImmediateRedraw(objectIndex, redrawType);
public Task ConvertTextureFiles(ILogger logger, IReadOnlyList<TextureConversionJob> jobs, IProgress<TextureConversionProgress>? progress, CancellationToken token, bool requestRedraw = true)
=> _textures.ConvertTextureFilesAsync(logger, jobs, progress, token, requestRedraw);