diff --git a/LightlessSync/UI/UpdateNotesUi.cs b/LightlessSync/UI/UpdateNotesUi.cs index f7544e1..bc60ab5 100644 --- a/LightlessSync/UI/UpdateNotesUi.cs +++ b/LightlessSync/UI/UpdateNotesUi.cs @@ -52,12 +52,12 @@ public class UpdateNotesUi : WindowMediatorSubscriberBase private float _particleSpawnTimer; private readonly Random _random = new(); - private const float HeaderHeight = 150f; - private const float ParticleSpawnInterval = 0.2f; - private const int MaxParticles = 50; - private const int MaxTrailLength = 50; - private const float EdgeFadeDistance = 30f; - private const float ExtendedParticleHeight = 40f; + private const float _headerHeight = 150f; + private const float _particleSpawnInterval = 0.2f; + private const int _maxParticles = 50; + private const int _maxTrailLength = 50; + private const float _edgeFadeDistance = 30f; + private const float _extendedParticleHeight = 40f; public UpdateNotesUi(ILogger logger, LightlessMediator mediator, @@ -111,16 +111,16 @@ public class UpdateNotesUi : WindowMediatorSubscriberBase var headerWidth = (800f * ImGuiHelpers.GlobalScale) - (windowPadding.X * 2); var headerStart = windowPos + new Vector2(windowPadding.X, windowPadding.Y); - var headerEnd = headerStart + new Vector2(headerWidth, HeaderHeight); + var headerEnd = headerStart + new Vector2(headerWidth, _headerHeight); - var extendedParticleSize = new Vector2(headerWidth, HeaderHeight + ExtendedParticleHeight); + var extendedParticleSize = new Vector2(headerWidth, _headerHeight + _extendedParticleHeight); DrawGradientBackground(headerStart, headerEnd); DrawHeaderText(headerStart); DrawHeaderButtons(headerStart, headerWidth); DrawBottomGradient(headerStart, headerEnd, headerWidth); - ImGui.SetCursorPosY(windowPadding.Y + HeaderHeight + 5); + ImGui.SetCursorPosY(windowPadding.Y + _headerHeight + 5); ImGui.SetCursorPosX(20); using (ImRaii.PushFont(UiBuilder.IconFont)) { @@ -260,7 +260,7 @@ public class UpdateNotesUi : WindowMediatorSubscriberBase var deltaTime = ImGui.GetIO().DeltaTime; _particleSpawnTimer += deltaTime; - if (_particleSpawnTimer > ParticleSpawnInterval && _particles.Count < MaxParticles) + if (_particleSpawnTimer > _particleSpawnInterval && _particles.Count < _maxParticles) { SpawnParticle(bannerSize); _particleSpawnTimer = 0f; @@ -282,7 +282,7 @@ public class UpdateNotesUi : WindowMediatorSubscriberBase if (particle.Type == ParticleType.ShootingStar && particle.Trail != null) { particle.Trail.Insert(0, particle.Position); - if (particle.Trail.Count > MaxTrailLength) + if (particle.Trail.Count > _maxTrailLength) particle.Trail.RemoveAt(particle.Trail.Count - 1); } @@ -316,12 +316,12 @@ public class UpdateNotesUi : WindowMediatorSubscriberBase var lifeFade = Math.Min(fadeIn, fadeOut); var edgeFadeX = Math.Min( - Math.Min(1f, (particle.Position.X + EdgeFadeDistance) / EdgeFadeDistance), - Math.Min(1f, (bannerSize.X - particle.Position.X + EdgeFadeDistance) / EdgeFadeDistance) + Math.Min(1f, (particle.Position.X + _edgeFadeDistance) / _edgeFadeDistance), + Math.Min(1f, (bannerSize.X - particle.Position.X + _edgeFadeDistance) / _edgeFadeDistance) ); var edgeFadeY = Math.Min( - Math.Min(1f, (particle.Position.Y + EdgeFadeDistance) / EdgeFadeDistance), - Math.Min(1f, (bannerSize.Y - particle.Position.Y + EdgeFadeDistance) / EdgeFadeDistance) + Math.Min(1f, (particle.Position.Y + _edgeFadeDistance) / _edgeFadeDistance), + Math.Min(1f, (bannerSize.Y - particle.Position.Y + _edgeFadeDistance) / _edgeFadeDistance) ); var edgeFade = Math.Min(edgeFadeX, edgeFadeY);