Game object handler changes.

This commit is contained in:
cake
2026-01-06 00:22:22 +01:00
parent f307c65c66
commit 4bb8db8c03

View File

@@ -78,7 +78,6 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
if (msg.Address == Address) if (msg.Address == Address)
{ {
_haltProcessing = false; _haltProcessing = false;
Refresh();
} }
}); });
@@ -114,16 +113,16 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
public async Task ActOnFrameworkAfterEnsureNoDrawAsync(Action<Dalamud.Game.ClientState.Objects.Types.ICharacter> act, CancellationToken token) public async Task ActOnFrameworkAfterEnsureNoDrawAsync(Action<Dalamud.Game.ClientState.Objects.Types.ICharacter> act, CancellationToken token)
{ {
while (await _dalamudUtil.RunOnFrameworkThread(() => while (await _dalamudUtil.RunOnFrameworkThread(() =>
{ {
EnsureLatestObjectState(); EnsureLatestObjectState();
if (CurrentDrawCondition != DrawCondition.None) return true; if (CurrentDrawCondition != DrawCondition.None) return true;
var gameObj = _dalamudUtil.CreateGameObject(Address); var gameObj = _dalamudUtil.CreateGameObject(Address);
if (gameObj is Dalamud.Game.ClientState.Objects.Types.ICharacter chara) if (gameObj is Dalamud.Game.ClientState.Objects.Types.ICharacter chara)
{ {
act.Invoke(chara); act.Invoke(chara);
} }
return false; return false;
}).ConfigureAwait(false)) }).ConfigureAwait(false))
{ {
await Task.Delay(250, token).ConfigureAwait(false); await Task.Delay(250, token).ConfigureAwait(false);
} }
@@ -183,6 +182,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
{ {
var prevAddr = Address; var prevAddr = Address;
var prevDrawObj = DrawObjectAddress; var prevDrawObj = DrawObjectAddress;
string? nameString = null;
Address = _getAddress(); Address = _getAddress();
@@ -193,10 +193,9 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
EntityId = gameObject->EntityId; EntityId = gameObject->EntityId;
var chara = (Character*)Address; var chara = (Character*)Address;
var newName = chara->GameObject.NameString; nameString = chara->GameObject.NameString;
if (!string.IsNullOrEmpty(nameString) && !string.Equals(nameString, Name, StringComparison.Ordinal))
if (!string.IsNullOrEmpty(newName) && !string.Equals(newName, Name, StringComparison.Ordinal)) Name = nameString;
Name = newName;
} }
else else
{ {
@@ -214,16 +213,18 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
if (Address != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero) if (Address != IntPtr.Zero && DrawObjectAddress != IntPtr.Zero)
{ {
var chara = (Character*)Address; var chara = (Character*)Address;
var name = chara->GameObject.NameString; var drawObj = (DrawObject*)DrawObjectAddress;
bool nameChange = !string.Equals(name, Name, StringComparison.Ordinal); var objType = drawObj->Object.GetObjectType();
if (nameChange) var isHuman = objType == ObjectType.CharacterBase
{ && ((CharacterBase*)drawObj)->GetModelType() == CharacterBase.ModelType.Human;
Name = name;
} nameString ??= ((Character*)Address)->GameObject.NameString;
var nameChange = !string.Equals(nameString, Name, StringComparison.Ordinal);
if (nameChange) Name = nameString;
bool equipDiff = false; bool equipDiff = false;
if (((DrawObject*)DrawObjectAddress)->Object.GetObjectType() == ObjectType.CharacterBase if (isHuman)
&& ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human)
{ {
var classJob = chara->CharacterData.ClassJob; var classJob = chara->CharacterData.ClassJob;
if (classJob != _classJob) if (classJob != _classJob)
@@ -233,7 +234,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
Mediator.Publish(new ClassJobChangedMessage(this)); Mediator.Publish(new ClassJobChangedMessage(this));
} }
equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)DrawObjectAddress)->Head); equipDiff = CompareAndUpdateEquipByteData((byte*)&((Human*)drawObj)->Head);
ref var mh = ref chara->DrawData.Weapon(WeaponSlot.MainHand); ref var mh = ref chara->DrawData.Weapon(WeaponSlot.MainHand);
ref var oh = ref chara->DrawData.Weapon(WeaponSlot.OffHand); ref var oh = ref chara->DrawData.Weapon(WeaponSlot.OffHand);
@@ -258,12 +259,11 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
bool customizeDiff = false; bool customizeDiff = false;
if (((DrawObject*)DrawObjectAddress)->Object.GetObjectType() == ObjectType.CharacterBase if (isHuman)
&& ((CharacterBase*)DrawObjectAddress)->GetModelType() == CharacterBase.ModelType.Human)
{ {
var gender = ((Human*)DrawObjectAddress)->Customize.Sex; var gender = ((Human*)drawObj)->Customize.Sex;
var raceId = ((Human*)DrawObjectAddress)->Customize.Race; var raceId = ((Human*)drawObj)->Customize.Race;
var tribeId = ((Human*)DrawObjectAddress)->Customize.Tribe; var tribeId = ((Human*)drawObj)->Customize.Tribe;
if (_isOwnedObject && ObjectKind == ObjectKind.Player if (_isOwnedObject && ObjectKind == ObjectKind.Player
&& (gender != Gender || raceId != RaceId || tribeId != TribeId)) && (gender != Gender || raceId != RaceId || tribeId != TribeId))
@@ -274,7 +274,7 @@ public sealed class GameObjectHandler : DisposableMediatorSubscriberBase, IHighP
TribeId = tribeId; TribeId = tribeId;
} }
customizeDiff = CompareAndUpdateCustomizeData(((Human*)DrawObjectAddress)->Customize.Data); customizeDiff = CompareAndUpdateCustomizeData(((Human*)drawObj)->Customize.Data);
if (customizeDiff) if (customizeDiff)
Logger.LogTrace("Checking [{this}] customize data as human from draw obj, result: {diff}", this, customizeDiff); Logger.LogTrace("Checking [{this}] customize data as human from draw obj, result: {diff}", this, customizeDiff);
} }