skip decimation for direct pairs and make it a toggle in settings
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@@ -146,7 +146,8 @@ public class PlayerDataFactory
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fragment.FileReplacements =
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new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement([.. c.Value], c.Key)), FileReplacementComparer.Instance)
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.Where(p => p.HasFileReplacement).ToHashSet();
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fragment.FileReplacements.RemoveWhere(c => c.GamePaths.Any(g => !CacheMonitor.AllowedFileExtensions.Any(e => g.EndsWith(e, StringComparison.OrdinalIgnoreCase))));
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var allowedExtensions = CacheMonitor.AllowedFileExtensions;
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fragment.FileReplacements.RemoveWhere(c => c.GamePaths.Any(g => !allowedExtensions.Any(e => g.EndsWith(e, StringComparison.OrdinalIgnoreCase))));
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ct.ThrowIfCancellationRequested();
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@@ -194,7 +195,9 @@ public class PlayerDataFactory
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// get all remaining paths and resolve them
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var transientPaths = ManageSemiTransientData(objectKind);
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var resolvedTransientPaths = await GetFileReplacementsFromPaths(playerRelatedObject, transientPaths, new HashSet<string>(StringComparer.Ordinal)).ConfigureAwait(false);
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var resolvedTransientPaths = transientPaths.Count == 0
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? new Dictionary<string, string[]>(StringComparer.OrdinalIgnoreCase).AsReadOnly()
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: await GetFileReplacementsFromPaths(playerRelatedObject, transientPaths, new HashSet<string>(StringComparer.Ordinal)).ConfigureAwait(false);
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if (logDebug)
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{
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@@ -377,7 +380,15 @@ public class PlayerDataFactory
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{
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var forwardPaths = forwardResolve.ToArray();
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var reversePaths = reverseResolve.ToArray();
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Dictionary<string, List<string>> resolvedPaths = new(StringComparer.Ordinal);
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if (forwardPaths.Length == 0 && reversePaths.Length == 0)
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{
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return new Dictionary<string, string[]>(StringComparer.OrdinalIgnoreCase).AsReadOnly();
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}
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var forwardPathsLower = forwardPaths.Length == 0 ? Array.Empty<string>() : forwardPaths.Select(p => p.ToLowerInvariant()).ToArray();
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var reversePathsLower = reversePaths.Length == 0 ? Array.Empty<string>() : reversePaths.Select(p => p.ToLowerInvariant()).ToArray();
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Dictionary<string, List<string>> resolvedPaths = new(forwardPaths.Length + reversePaths.Length, StringComparer.Ordinal);
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if (handler.ObjectKind != ObjectKind.Player)
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{
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var (objectIndex, forwardResolved, reverseResolved) = await _dalamudUtil.RunOnFrameworkThread(() =>
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@@ -415,24 +426,29 @@ public class PlayerDataFactory
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if (resolvedPaths.TryGetValue(filePath, out var list))
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{
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list.Add(forwardPaths[i].ToLowerInvariant());
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list.Add(forwardPathsLower[i]);
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}
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else
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{
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resolvedPaths[filePath] = [forwardPaths[i].ToLowerInvariant()];
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resolvedPaths[filePath] = [forwardPathsLower[i]];
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}
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}
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for (int i = 0; i < reversePaths.Length; i++)
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{
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var filePath = reversePaths[i].ToLowerInvariant();
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var filePath = reversePathsLower[i];
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var reverseResolvedLower = new string[reverseResolved[i].Length];
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for (var j = 0; j < reverseResolvedLower.Length; j++)
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{
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reverseResolvedLower[j] = reverseResolved[i][j].ToLowerInvariant();
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}
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if (resolvedPaths.TryGetValue(filePath, out var list))
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{
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list.AddRange(reverseResolved[i].Select(c => c.ToLowerInvariant()));
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list.AddRange(reverseResolvedLower);
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}
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else
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{
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resolvedPaths[filePath] = new List<string>(reverseResolved[i].Select(c => c.ToLowerInvariant()).ToList());
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resolvedPaths[filePath] = new List<string>(reverseResolvedLower);
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}
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}
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@@ -446,24 +462,29 @@ public class PlayerDataFactory
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var filePath = forward[i].ToLowerInvariant();
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if (resolvedPaths.TryGetValue(filePath, out var list))
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{
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list.Add(forwardPaths[i].ToLowerInvariant());
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list.Add(forwardPathsLower[i]);
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}
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else
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{
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resolvedPaths[filePath] = [forwardPaths[i].ToLowerInvariant()];
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resolvedPaths[filePath] = [forwardPathsLower[i]];
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}
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}
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for (int i = 0; i < reversePaths.Length; i++)
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{
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var filePath = reversePaths[i].ToLowerInvariant();
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var filePath = reversePathsLower[i];
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var reverseResolvedLower = new string[reverse[i].Length];
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for (var j = 0; j < reverseResolvedLower.Length; j++)
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{
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reverseResolvedLower[j] = reverse[i][j].ToLowerInvariant();
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}
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if (resolvedPaths.TryGetValue(filePath, out var list))
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{
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list.AddRange(reverse[i].Select(c => c.ToLowerInvariant()));
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list.AddRange(reverseResolvedLower);
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}
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else
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{
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resolvedPaths[filePath] = new List<string>(reverse[i].Select(c => c.ToLowerInvariant()).ToList());
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resolvedPaths[filePath] = new List<string>(reverseResolvedLower);
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}
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}
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