skip decimation for direct pairs and make it a toggle in settings

This commit is contained in:
2026-01-03 03:19:10 +09:00
parent 979443d9bb
commit 4b13dfe8d4
7 changed files with 126 additions and 43 deletions

View File

@@ -146,7 +146,8 @@ public class PlayerDataFactory
fragment.FileReplacements =
new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement([.. c.Value], c.Key)), FileReplacementComparer.Instance)
.Where(p => p.HasFileReplacement).ToHashSet();
fragment.FileReplacements.RemoveWhere(c => c.GamePaths.Any(g => !CacheMonitor.AllowedFileExtensions.Any(e => g.EndsWith(e, StringComparison.OrdinalIgnoreCase))));
var allowedExtensions = CacheMonitor.AllowedFileExtensions;
fragment.FileReplacements.RemoveWhere(c => c.GamePaths.Any(g => !allowedExtensions.Any(e => g.EndsWith(e, StringComparison.OrdinalIgnoreCase))));
ct.ThrowIfCancellationRequested();
@@ -194,7 +195,9 @@ public class PlayerDataFactory
// get all remaining paths and resolve them
var transientPaths = ManageSemiTransientData(objectKind);
var resolvedTransientPaths = await GetFileReplacementsFromPaths(playerRelatedObject, transientPaths, new HashSet<string>(StringComparer.Ordinal)).ConfigureAwait(false);
var resolvedTransientPaths = transientPaths.Count == 0
? new Dictionary<string, string[]>(StringComparer.OrdinalIgnoreCase).AsReadOnly()
: await GetFileReplacementsFromPaths(playerRelatedObject, transientPaths, new HashSet<string>(StringComparer.Ordinal)).ConfigureAwait(false);
if (logDebug)
{
@@ -377,7 +380,15 @@ public class PlayerDataFactory
{
var forwardPaths = forwardResolve.ToArray();
var reversePaths = reverseResolve.ToArray();
Dictionary<string, List<string>> resolvedPaths = new(StringComparer.Ordinal);
if (forwardPaths.Length == 0 && reversePaths.Length == 0)
{
return new Dictionary<string, string[]>(StringComparer.OrdinalIgnoreCase).AsReadOnly();
}
var forwardPathsLower = forwardPaths.Length == 0 ? Array.Empty<string>() : forwardPaths.Select(p => p.ToLowerInvariant()).ToArray();
var reversePathsLower = reversePaths.Length == 0 ? Array.Empty<string>() : reversePaths.Select(p => p.ToLowerInvariant()).ToArray();
Dictionary<string, List<string>> resolvedPaths = new(forwardPaths.Length + reversePaths.Length, StringComparer.Ordinal);
if (handler.ObjectKind != ObjectKind.Player)
{
var (objectIndex, forwardResolved, reverseResolved) = await _dalamudUtil.RunOnFrameworkThread(() =>
@@ -415,24 +426,29 @@ public class PlayerDataFactory
if (resolvedPaths.TryGetValue(filePath, out var list))
{
list.Add(forwardPaths[i].ToLowerInvariant());
list.Add(forwardPathsLower[i]);
}
else
{
resolvedPaths[filePath] = [forwardPaths[i].ToLowerInvariant()];
resolvedPaths[filePath] = [forwardPathsLower[i]];
}
}
for (int i = 0; i < reversePaths.Length; i++)
{
var filePath = reversePaths[i].ToLowerInvariant();
var filePath = reversePathsLower[i];
var reverseResolvedLower = new string[reverseResolved[i].Length];
for (var j = 0; j < reverseResolvedLower.Length; j++)
{
reverseResolvedLower[j] = reverseResolved[i][j].ToLowerInvariant();
}
if (resolvedPaths.TryGetValue(filePath, out var list))
{
list.AddRange(reverseResolved[i].Select(c => c.ToLowerInvariant()));
list.AddRange(reverseResolvedLower);
}
else
{
resolvedPaths[filePath] = new List<string>(reverseResolved[i].Select(c => c.ToLowerInvariant()).ToList());
resolvedPaths[filePath] = new List<string>(reverseResolvedLower);
}
}
@@ -446,24 +462,29 @@ public class PlayerDataFactory
var filePath = forward[i].ToLowerInvariant();
if (resolvedPaths.TryGetValue(filePath, out var list))
{
list.Add(forwardPaths[i].ToLowerInvariant());
list.Add(forwardPathsLower[i]);
}
else
{
resolvedPaths[filePath] = [forwardPaths[i].ToLowerInvariant()];
resolvedPaths[filePath] = [forwardPathsLower[i]];
}
}
for (int i = 0; i < reversePaths.Length; i++)
{
var filePath = reversePaths[i].ToLowerInvariant();
var filePath = reversePathsLower[i];
var reverseResolvedLower = new string[reverse[i].Length];
for (var j = 0; j < reverseResolvedLower.Length; j++)
{
reverseResolvedLower[j] = reverse[i][j].ToLowerInvariant();
}
if (resolvedPaths.TryGetValue(filePath, out var list))
{
list.AddRange(reverse[i].Select(c => c.ToLowerInvariant()));
list.AddRange(reverseResolvedLower);
}
else
{
resolvedPaths[filePath] = new List<string>(reverse[i].Select(c => c.ToLowerInvariant()).ToList());
resolvedPaths[filePath] = new List<string>(reverseResolvedLower);
}
}

View File

@@ -6,6 +6,7 @@ using LightlessSync.API.Data.Enum;
using LightlessSync.API.Data.Extensions;
using LightlessSync.FileCache;
using LightlessSync.Interop.Ipc;
using LightlessSync.LightlessConfiguration;
using LightlessSync.PlayerData.Factories;
using LightlessSync.PlayerData.Handlers;
using LightlessSync.Services;
@@ -38,6 +39,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
private readonly ActorObjectService _actorObjectService;
private readonly FileDownloadManager _downloadManager;
private readonly FileCacheManager _fileDbManager;
private readonly PlayerPerformanceConfigService _playerPerformanceConfigService;
private readonly GameObjectHandlerFactory _gameObjectHandlerFactory;
private readonly IpcManager _ipcManager;
private readonly IHostApplicationLifetime _lifetime;
@@ -197,6 +199,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
ActorObjectService actorObjectService,
IHostApplicationLifetime lifetime,
FileCacheManager fileDbManager,
PlayerPerformanceConfigService playerPerformanceConfigService,
PlayerPerformanceService playerPerformanceService,
PairProcessingLimiter pairProcessingLimiter,
ServerConfigurationManager serverConfigManager,
@@ -217,6 +220,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
_actorObjectService = actorObjectService;
_lifetime = lifetime;
_fileDbManager = fileDbManager;
_playerPerformanceConfigService = playerPerformanceConfigService;
_playerPerformanceService = playerPerformanceService;
_pairProcessingLimiter = pairProcessingLimiter;
_serverConfigManager = serverConfigManager;
@@ -522,11 +526,31 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
return GetCurrentPairs().Any(predicate);
}
private bool ShouldSkipDownscale()
private bool IsPreferredDirectPair()
{
return GetCurrentPairs().Any(p => p.IsDirectlyPaired && p.SelfToOtherPermissions.IsSticky());
}
private bool ShouldSkipDownscale()
{
if (!_playerPerformanceConfigService.Current.SkipTextureDownscaleForPreferredPairs)
{
return false;
}
return IsPreferredDirectPair();
}
private bool ShouldSkipDecimation()
{
if (!_playerPerformanceConfigService.Current.SkipModelDecimationForPreferredPairs)
{
return false;
}
return IsPreferredDirectPair();
}
private bool IsPaused()
{
var pairs = GetCurrentPairs();
@@ -1843,6 +1867,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
try
{
bool skipDownscaleForPair = ShouldSkipDownscale();
bool skipDecimationForPair = ShouldSkipDecimation();
var user = GetPrimaryUserData();
Dictionary<(string GamePath, string? Hash), string> moddedPaths;
List<FileReplacementData> missingReplacements = [];
@@ -1881,7 +1906,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
}
var handlerForDownload = _charaHandler;
_pairDownloadTask = Task.Run(async () => await _downloadManager.DownloadFiles(handlerForDownload, toDownloadReplacements, downloadToken, skipDownscaleForPair).ConfigureAwait(false));
_pairDownloadTask = Task.Run(async () => await _downloadManager.DownloadFiles(handlerForDownload, toDownloadReplacements, downloadToken, skipDownscaleForPair, skipDecimationForPair).ConfigureAwait(false));
await _pairDownloadTask.ConfigureAwait(false);
@@ -1904,7 +1929,10 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
{
await _textureDownscaleService.WaitForPendingJobsAsync(downloadedTextureHashes, downloadToken).ConfigureAwait(false);
}
}
if (!skipDecimationForPair)
{
var downloadedModelHashes = toDownloadReplacements
.Where(static replacement => replacement.GamePaths.Any(static path => path.EndsWith(".mdl", StringComparison.OrdinalIgnoreCase)))
.Select(static replacement => replacement.Hash)
@@ -2388,6 +2416,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
ConcurrentDictionary<(string GamePath, string? Hash), string> outputDict = new();
bool hasMigrationChanges = false;
bool skipDownscaleForPair = ShouldSkipDownscale();
bool skipDecimationForPair = ShouldSkipDecimation();
try
{
@@ -2419,16 +2448,13 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
foreach (var gamePath in item.GamePaths)
{
var preferredPath = fileCache.ResolvedFilepath;
if (!skipDownscaleForPair)
if (!skipDownscaleForPair && gamePath.EndsWith(".tex", StringComparison.OrdinalIgnoreCase))
{
if (gamePath.EndsWith(".tex", StringComparison.OrdinalIgnoreCase))
{
preferredPath = _textureDownscaleService.GetPreferredPath(item.Hash, fileCache.ResolvedFilepath);
}
else if (gamePath.EndsWith(".mdl", StringComparison.OrdinalIgnoreCase))
{
preferredPath = _modelDecimationService.GetPreferredPath(item.Hash, fileCache.ResolvedFilepath);
}
preferredPath = _textureDownscaleService.GetPreferredPath(item.Hash, fileCache.ResolvedFilepath);
}
else if (!skipDecimationForPair && gamePath.EndsWith(".mdl", StringComparison.OrdinalIgnoreCase))
{
preferredPath = _modelDecimationService.GetPreferredPath(item.Hash, fileCache.ResolvedFilepath);
}
outputDict[(gamePath, item.Hash)] = preferredPath;
}

View File

@@ -1,5 +1,6 @@
using LightlessSync.FileCache;
using LightlessSync.Interop.Ipc;
using LightlessSync.LightlessConfiguration;
using LightlessSync.PlayerData.Factories;
using LightlessSync.Services;
using LightlessSync.Services.ActorTracking;
@@ -27,6 +28,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
private readonly IServiceProvider _serviceProvider;
private readonly IHostApplicationLifetime _lifetime;
private readonly FileCacheManager _fileCacheManager;
private readonly PlayerPerformanceConfigService _playerPerformanceConfigService;
private readonly PlayerPerformanceService _playerPerformanceService;
private readonly PairProcessingLimiter _pairProcessingLimiter;
private readonly ServerConfigurationManager _serverConfigManager;
@@ -49,6 +51,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
IFramework framework,
IHostApplicationLifetime lifetime,
FileCacheManager fileCacheManager,
PlayerPerformanceConfigService playerPerformanceConfigService,
PlayerPerformanceService playerPerformanceService,
PairProcessingLimiter pairProcessingLimiter,
ServerConfigurationManager serverConfigManager,
@@ -69,6 +72,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
_framework = framework;
_lifetime = lifetime;
_fileCacheManager = fileCacheManager;
_playerPerformanceConfigService = playerPerformanceConfigService;
_playerPerformanceService = playerPerformanceService;
_pairProcessingLimiter = pairProcessingLimiter;
_serverConfigManager = serverConfigManager;
@@ -98,6 +102,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
actorObjectService,
_lifetime,
_fileCacheManager,
_playerPerformanceConfigService,
_playerPerformanceService,
_pairProcessingLimiter,
_serverConfigManager,