skip decimation for direct pairs and make it a toggle in settings
This commit is contained in:
@@ -146,7 +146,8 @@ public class PlayerDataFactory
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fragment.FileReplacements =
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new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement([.. c.Value], c.Key)), FileReplacementComparer.Instance)
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.Where(p => p.HasFileReplacement).ToHashSet();
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fragment.FileReplacements.RemoveWhere(c => c.GamePaths.Any(g => !CacheMonitor.AllowedFileExtensions.Any(e => g.EndsWith(e, StringComparison.OrdinalIgnoreCase))));
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var allowedExtensions = CacheMonitor.AllowedFileExtensions;
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fragment.FileReplacements.RemoveWhere(c => c.GamePaths.Any(g => !allowedExtensions.Any(e => g.EndsWith(e, StringComparison.OrdinalIgnoreCase))));
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ct.ThrowIfCancellationRequested();
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@@ -194,7 +195,9 @@ public class PlayerDataFactory
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// get all remaining paths and resolve them
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var transientPaths = ManageSemiTransientData(objectKind);
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var resolvedTransientPaths = await GetFileReplacementsFromPaths(playerRelatedObject, transientPaths, new HashSet<string>(StringComparer.Ordinal)).ConfigureAwait(false);
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var resolvedTransientPaths = transientPaths.Count == 0
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? new Dictionary<string, string[]>(StringComparer.OrdinalIgnoreCase).AsReadOnly()
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: await GetFileReplacementsFromPaths(playerRelatedObject, transientPaths, new HashSet<string>(StringComparer.Ordinal)).ConfigureAwait(false);
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if (logDebug)
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{
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@@ -377,7 +380,15 @@ public class PlayerDataFactory
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{
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var forwardPaths = forwardResolve.ToArray();
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var reversePaths = reverseResolve.ToArray();
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Dictionary<string, List<string>> resolvedPaths = new(StringComparer.Ordinal);
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if (forwardPaths.Length == 0 && reversePaths.Length == 0)
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{
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return new Dictionary<string, string[]>(StringComparer.OrdinalIgnoreCase).AsReadOnly();
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}
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var forwardPathsLower = forwardPaths.Length == 0 ? Array.Empty<string>() : forwardPaths.Select(p => p.ToLowerInvariant()).ToArray();
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var reversePathsLower = reversePaths.Length == 0 ? Array.Empty<string>() : reversePaths.Select(p => p.ToLowerInvariant()).ToArray();
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Dictionary<string, List<string>> resolvedPaths = new(forwardPaths.Length + reversePaths.Length, StringComparer.Ordinal);
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if (handler.ObjectKind != ObjectKind.Player)
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{
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var (objectIndex, forwardResolved, reverseResolved) = await _dalamudUtil.RunOnFrameworkThread(() =>
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@@ -415,24 +426,29 @@ public class PlayerDataFactory
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if (resolvedPaths.TryGetValue(filePath, out var list))
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{
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list.Add(forwardPaths[i].ToLowerInvariant());
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list.Add(forwardPathsLower[i]);
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}
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else
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{
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resolvedPaths[filePath] = [forwardPaths[i].ToLowerInvariant()];
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resolvedPaths[filePath] = [forwardPathsLower[i]];
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}
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}
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for (int i = 0; i < reversePaths.Length; i++)
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{
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var filePath = reversePaths[i].ToLowerInvariant();
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var filePath = reversePathsLower[i];
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var reverseResolvedLower = new string[reverseResolved[i].Length];
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for (var j = 0; j < reverseResolvedLower.Length; j++)
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{
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reverseResolvedLower[j] = reverseResolved[i][j].ToLowerInvariant();
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}
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if (resolvedPaths.TryGetValue(filePath, out var list))
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{
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list.AddRange(reverseResolved[i].Select(c => c.ToLowerInvariant()));
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list.AddRange(reverseResolvedLower);
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}
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else
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{
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resolvedPaths[filePath] = new List<string>(reverseResolved[i].Select(c => c.ToLowerInvariant()).ToList());
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resolvedPaths[filePath] = new List<string>(reverseResolvedLower);
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}
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}
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@@ -446,24 +462,29 @@ public class PlayerDataFactory
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var filePath = forward[i].ToLowerInvariant();
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if (resolvedPaths.TryGetValue(filePath, out var list))
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{
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list.Add(forwardPaths[i].ToLowerInvariant());
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list.Add(forwardPathsLower[i]);
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}
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else
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{
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resolvedPaths[filePath] = [forwardPaths[i].ToLowerInvariant()];
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resolvedPaths[filePath] = [forwardPathsLower[i]];
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}
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}
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for (int i = 0; i < reversePaths.Length; i++)
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{
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var filePath = reversePaths[i].ToLowerInvariant();
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var filePath = reversePathsLower[i];
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var reverseResolvedLower = new string[reverse[i].Length];
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for (var j = 0; j < reverseResolvedLower.Length; j++)
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{
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reverseResolvedLower[j] = reverse[i][j].ToLowerInvariant();
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}
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if (resolvedPaths.TryGetValue(filePath, out var list))
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{
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list.AddRange(reverse[i].Select(c => c.ToLowerInvariant()));
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list.AddRange(reverseResolvedLower);
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}
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else
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{
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resolvedPaths[filePath] = new List<string>(reverse[i].Select(c => c.ToLowerInvariant()).ToList());
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resolvedPaths[filePath] = new List<string>(reverseResolvedLower);
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}
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}
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@@ -6,6 +6,7 @@ using LightlessSync.API.Data.Enum;
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using LightlessSync.API.Data.Extensions;
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using LightlessSync.FileCache;
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using LightlessSync.Interop.Ipc;
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using LightlessSync.LightlessConfiguration;
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using LightlessSync.PlayerData.Factories;
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using LightlessSync.PlayerData.Handlers;
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using LightlessSync.Services;
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@@ -38,6 +39,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
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private readonly ActorObjectService _actorObjectService;
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private readonly FileDownloadManager _downloadManager;
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private readonly FileCacheManager _fileDbManager;
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private readonly PlayerPerformanceConfigService _playerPerformanceConfigService;
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private readonly GameObjectHandlerFactory _gameObjectHandlerFactory;
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private readonly IpcManager _ipcManager;
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private readonly IHostApplicationLifetime _lifetime;
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@@ -197,6 +199,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
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ActorObjectService actorObjectService,
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IHostApplicationLifetime lifetime,
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FileCacheManager fileDbManager,
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PlayerPerformanceConfigService playerPerformanceConfigService,
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PlayerPerformanceService playerPerformanceService,
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PairProcessingLimiter pairProcessingLimiter,
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ServerConfigurationManager serverConfigManager,
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@@ -217,6 +220,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
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_actorObjectService = actorObjectService;
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_lifetime = lifetime;
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_fileDbManager = fileDbManager;
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_playerPerformanceConfigService = playerPerformanceConfigService;
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_playerPerformanceService = playerPerformanceService;
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_pairProcessingLimiter = pairProcessingLimiter;
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_serverConfigManager = serverConfigManager;
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@@ -522,11 +526,31 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
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return GetCurrentPairs().Any(predicate);
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}
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private bool ShouldSkipDownscale()
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private bool IsPreferredDirectPair()
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{
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return GetCurrentPairs().Any(p => p.IsDirectlyPaired && p.SelfToOtherPermissions.IsSticky());
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}
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private bool ShouldSkipDownscale()
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{
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if (!_playerPerformanceConfigService.Current.SkipTextureDownscaleForPreferredPairs)
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{
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return false;
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}
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return IsPreferredDirectPair();
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}
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private bool ShouldSkipDecimation()
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{
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if (!_playerPerformanceConfigService.Current.SkipModelDecimationForPreferredPairs)
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{
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return false;
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}
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return IsPreferredDirectPair();
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}
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private bool IsPaused()
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{
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var pairs = GetCurrentPairs();
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@@ -1843,6 +1867,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
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try
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{
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bool skipDownscaleForPair = ShouldSkipDownscale();
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bool skipDecimationForPair = ShouldSkipDecimation();
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var user = GetPrimaryUserData();
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Dictionary<(string GamePath, string? Hash), string> moddedPaths;
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List<FileReplacementData> missingReplacements = [];
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@@ -1881,7 +1906,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
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}
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var handlerForDownload = _charaHandler;
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_pairDownloadTask = Task.Run(async () => await _downloadManager.DownloadFiles(handlerForDownload, toDownloadReplacements, downloadToken, skipDownscaleForPair).ConfigureAwait(false));
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_pairDownloadTask = Task.Run(async () => await _downloadManager.DownloadFiles(handlerForDownload, toDownloadReplacements, downloadToken, skipDownscaleForPair, skipDecimationForPair).ConfigureAwait(false));
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await _pairDownloadTask.ConfigureAwait(false);
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@@ -1904,7 +1929,10 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
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{
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await _textureDownscaleService.WaitForPendingJobsAsync(downloadedTextureHashes, downloadToken).ConfigureAwait(false);
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}
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}
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if (!skipDecimationForPair)
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{
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var downloadedModelHashes = toDownloadReplacements
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.Where(static replacement => replacement.GamePaths.Any(static path => path.EndsWith(".mdl", StringComparison.OrdinalIgnoreCase)))
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.Select(static replacement => replacement.Hash)
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@@ -2388,6 +2416,7 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
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ConcurrentDictionary<(string GamePath, string? Hash), string> outputDict = new();
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bool hasMigrationChanges = false;
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bool skipDownscaleForPair = ShouldSkipDownscale();
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bool skipDecimationForPair = ShouldSkipDecimation();
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try
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{
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@@ -2419,16 +2448,13 @@ internal sealed class PairHandlerAdapter : DisposableMediatorSubscriberBase, IPa
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foreach (var gamePath in item.GamePaths)
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{
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var preferredPath = fileCache.ResolvedFilepath;
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if (!skipDownscaleForPair)
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if (!skipDownscaleForPair && gamePath.EndsWith(".tex", StringComparison.OrdinalIgnoreCase))
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{
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if (gamePath.EndsWith(".tex", StringComparison.OrdinalIgnoreCase))
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{
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preferredPath = _textureDownscaleService.GetPreferredPath(item.Hash, fileCache.ResolvedFilepath);
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}
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else if (gamePath.EndsWith(".mdl", StringComparison.OrdinalIgnoreCase))
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{
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preferredPath = _modelDecimationService.GetPreferredPath(item.Hash, fileCache.ResolvedFilepath);
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}
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preferredPath = _textureDownscaleService.GetPreferredPath(item.Hash, fileCache.ResolvedFilepath);
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}
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else if (!skipDecimationForPair && gamePath.EndsWith(".mdl", StringComparison.OrdinalIgnoreCase))
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{
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preferredPath = _modelDecimationService.GetPreferredPath(item.Hash, fileCache.ResolvedFilepath);
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}
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outputDict[(gamePath, item.Hash)] = preferredPath;
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}
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@@ -1,5 +1,6 @@
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using LightlessSync.FileCache;
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using LightlessSync.Interop.Ipc;
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using LightlessSync.LightlessConfiguration;
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using LightlessSync.PlayerData.Factories;
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using LightlessSync.Services;
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using LightlessSync.Services.ActorTracking;
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@@ -27,6 +28,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
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private readonly IServiceProvider _serviceProvider;
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private readonly IHostApplicationLifetime _lifetime;
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private readonly FileCacheManager _fileCacheManager;
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private readonly PlayerPerformanceConfigService _playerPerformanceConfigService;
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private readonly PlayerPerformanceService _playerPerformanceService;
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private readonly PairProcessingLimiter _pairProcessingLimiter;
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private readonly ServerConfigurationManager _serverConfigManager;
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@@ -49,6 +51,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
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IFramework framework,
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IHostApplicationLifetime lifetime,
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FileCacheManager fileCacheManager,
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PlayerPerformanceConfigService playerPerformanceConfigService,
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PlayerPerformanceService playerPerformanceService,
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PairProcessingLimiter pairProcessingLimiter,
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ServerConfigurationManager serverConfigManager,
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@@ -69,6 +72,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
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_framework = framework;
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_lifetime = lifetime;
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_fileCacheManager = fileCacheManager;
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_playerPerformanceConfigService = playerPerformanceConfigService;
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_playerPerformanceService = playerPerformanceService;
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_pairProcessingLimiter = pairProcessingLimiter;
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_serverConfigManager = serverConfigManager;
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@@ -98,6 +102,7 @@ internal sealed class PairHandlerAdapterFactory : IPairHandlerAdapterFactory
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actorObjectService,
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_lifetime,
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_fileCacheManager,
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_playerPerformanceConfigService,
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_playerPerformanceService,
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_pairProcessingLimiter,
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_serverConfigManager,
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