Add Nameplates + Clean up.

* Yeet Token!

* Cleaning up workflow

* Testing auto version bump

* ExistingNames

* Remove a key

* Github Token no work

* Changing Assembly Version

* Version Fix

* Fixing version v2

* Cleanup naming

* Update LightlessSync.csproj

* Add nameplate settings + run code clean up

* purple
This commit is contained in:
defnotken
2025-08-29 18:48:01 -05:00
committed by GitHub
parent 15bf87feb4
commit 23c57aedc4
61 changed files with 377 additions and 202 deletions

View File

@@ -8,7 +8,6 @@ using LightlessSync.PlayerData.Handlers;
using LightlessSync.Services;
using LightlessSync.Services.Mediator;
using Microsoft.Extensions.Logging;
using CharacterData = LightlessSync.PlayerData.Data.CharacterData;
namespace LightlessSync.PlayerData.Factories;

View File

@@ -119,6 +119,7 @@ public sealed class PairHandler : DisposableMediatorSubscriberBase
Mediator.Publish(new EventMessage(new Event(PlayerName, Pair.UserData, nameof(PairHandler),
EventSeverity.Informational, text)));
Mediator.Publish(new RefreshUiMessage());
Mediator.Publish(new VisibilityChange());
}
}
}

View File

@@ -48,6 +48,7 @@ public class Pair
public long LastAppliedDataTris { get; set; } = -1;
public long LastAppliedApproximateVRAMBytes { get; set; } = -1;
public string Ident => _onlineUserIdentDto?.Ident ?? string.Empty;
public uint PlayerCharacterId => CachedPlayer?.PlayerCharacterId ?? uint.MaxValue;
public UserData UserData => UserPair.User;