basic summaries for all pair classes, create partial classes and condense models into a single file
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@@ -9,6 +9,9 @@ using LightlessSync.API.Dto.User;
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namespace LightlessSync.PlayerData.Pairs;
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/// <summary>
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/// in memory state for pairs, groups, and syncshells
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/// </summary>
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public sealed class PairManager
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{
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private readonly object _gate = new();
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