basic summaries for all pair classes, create partial classes and condense models into a single file
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@@ -28,6 +28,9 @@ using ObjectKind = LightlessSync.API.Data.Enum.ObjectKind;
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namespace LightlessSync.PlayerData.Pairs;
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/// <summary>
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/// orchestrates the lifecycle of a paired character
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/// </summary>
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public interface IPairHandlerAdapter : IDisposable, IPairPerformanceSubject
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{
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string Ident { get; }
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