From dba04d740b189104fa9863194b228eadc310f840 Mon Sep 17 00:00:00 2001 From: cake Date: Sun, 28 Dec 2025 03:45:02 +0100 Subject: [PATCH] Fixed chat input not clearing after sending. --- LightlessSync/UI/ZoneChatUi.cs | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/LightlessSync/UI/ZoneChatUi.cs b/LightlessSync/UI/ZoneChatUi.cs index 1cf041c..036e7d3 100644 --- a/LightlessSync/UI/ZoneChatUi.cs +++ b/LightlessSync/UI/ZoneChatUi.cs @@ -993,13 +993,25 @@ public sealed class ZoneChatUi : WindowMediatorSubscriberBase { _refocusChatInput = true; _refocusChatInputKey = channel.Key; - var sanitized = SanitizeOutgoingDraft(draft); + + var draftAtSend = draft; + var sanitized = SanitizeOutgoingDraft(draftAtSend); + if (sanitized is not null) { TrackPendingDraftClear(channel.Key, sanitized); + if (TrySendDraft(channel, sanitized)) { _scrollToBottom = true; + + if (_draftMessages.TryGetValue(channel.Key, out var current) && + string.Equals(current, draftAtSend, StringComparison.Ordinal)) + { + draft = string.Empty; + _draftMessages[channel.Key] = draft; + } + } else {